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MIDI2600: MIDI Implementation

Button Map

When the MIDI2600 receives a MIDI note, it sends the corresponding button signal to the game console. The button is then "held" for the duration of the MIDI note.

Each MIDI2600 controller output is independently configured as either a joystick or keypad via the DIP switch.

Joystick ButtonLeft ControllerRight Controller
MIDI Note Number NoteMIDI Note Number Note
Left36C248C3
Down38D250D3
Up40E252E3
Right41F253F3
Fire43G255G3

Console ButtonMIDI Note NumberNote
Select57A3
Reset59B3

Keypad ButtonLeft ControllerRight Controller
MIDI Note Number NoteMIDI Note Number Note
160C472C5
261C#473C#5
362D474D5
463D#475D#5
564E476E5
665F477F5
766F#478F#5
867G479G5
968G#480G#5
*69A481A5
070A#482A#5
#71B483B5

MIDI Channel Selection

Device will respond to the MIDI channel specified by the DIP switch (SW1). Channel selection becomes active at power-up.

MIDI
Channel
Switch 1 Switch 2 Switch 3 Switch 4
1----
2---on
3--on-
4--onon
5-on--
6-on-on
7-onon-
8-ononon
9on---
10on--on
11on-on-
12on-onon
13onon--
14onon-on
15ononon-
16onononon
'-' = off

Controller Mode Selection

Each controller output can be independently configured via the DIP switch (SW1). Controller mode selection becomes active at power-up.

Left Controller Output Right Controller Output Switch 5 Switch 6
JoystickJoystick--
JoystickKeypad-on
KeypadJoystickon-
KeypadKeypadonon
'-' = off
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